kh2 finishing plus. . kh2 finishing plus

 
kh2 finishing plus  Auto-Finish Auto-Finish 6 Combo Plus MP Haste

Equip as many Finishing Plus Abilities as you can. Lingering Will can first be fought once every world in the game has been cleared (100 Acre Woods included) and the final boss has been defeated. Of course, you’ll need a Serenity Crystal for upgrading. • 25 days ago. Once final form wears out, proceed to step 2. Lance Rain - Xaldin rains lances from the sky for a while, then surrounds you with lances, only to have them vanish. And I was just arguing that 20 MP is the biggest loss of Critical, the extra Finishing Plus alone makes up for it, not to mention the Reaction Boost, Lucky Luckys, Draw and Hastera. The game was released on UMD in Japan on January 9,. RokuRawks • 4 yr. Air Combo Boost: Raises damage inflicted when executing air combo finishers. Road2Dawn - 15 years ago - report. Business, Economics, and Finance. Kingdom Hearts II (PlayStation 2). 2 0. Kingdom Hearts 2 at IGN: walkthroughs, items, maps, video tips, and strategiesOnly by collecting them all will you get this Orichalcum+. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "KH2 critical" - Page 3. Sora learns. Stat Matrix abilities are abilities which. 1st Time: Magic Boost, Unison Thunder (ability) 2nd Time onwards: Master Medal (accessory) B. Fenrir + Finishing Plus + 4x Lucky Rings are my go-to for material. Upper Slash, Horizontal Slash, and Finishing Leap. 5 ReMIX. Don't worry; your manhood will be safe even if one of the PCs in the next game wears pink. If you play well, you can tear through enemies, but if you don't, they'll do the same back. Franchises: Kingdom Hearts. Drive recovers more slowly and you have less bars. This should be more than enough to finish Zexion. You can do a lot more DPS to Lingering Will with a magical setup. 3. Covers a long range and has a wide arc, but can easily be deflected or jumped over. You don’t have to get all 10 treasures in one run, it can be done across multiple runs. Explosion. - EvenSpoonier. Kingdom Hearts RE: Chain of Memories came to sustain the fans during the 4 year period until the sequel. Key blade str mgc ability earned. . Despite this, the models for them still exist in the game alongside the other Summons. -Mushroom XI (Timeless River, Waterway): Reduce the counter to 0 within 19 seconds. Passionate about electronic devices. 5 ReMIX. 2. Air Combo Plus x2 + Finishing Plus + Air Combo Boost + Aerial Finish + Hero's Crest/Star Seeker- Same as above, but with air combos. Clear Pooh's Swing with at least 40 yards. 5+2. 5. 5 Mushroom 10 Help. ago. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "I never realized how good Magnet + Finishing Leap was until now. ago. Business, Economics, and Finance. Reaction Boost (2 AP) - Increases damage dealt by Reaction Commands. Im so cut. Yeah, this is the classic Keyblade. However, it is, in my opinion, by far the best Kingdom Hearts. . Players who have already finished the game before will receive a notification after the update that informs them of New Game Plus. Just to clarify: I have played other Kingdom Hearts games, it's just that for KH2 and BBS I have only played them on Standard. Sora begins with the initial seven slashes before the Bash command. Especially when it feels like there’s a new system added with each world you visit. slide dash closes in on far away ground enemies, indicated by you literally sliding a few feet towards an enemy. Junior Medal (accessory) C. 25x damage to enemies. See the "Materials List Requirements" section plus "Additional Material Locations" for list of material types. Sweet Memories has Drive Converter as its ability, so it fills the niche of generating more Drive Orbs, usually in the case for levelling Master Form very quickly. In Kingdom Hearts II, Finishing Leap is an action ability that costs 5 AP to equip. The difficulty level affects the general charting of the tracks, such as the number of notes and the pattern in which they need to be hit. Method 2 - In Yensid's tower, enter the room with the Gamblers. This guide will show you how to earn all of the achievements. Many of these aspects themselves are covered in the mod, and are likely to override other changes. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. Kingdom Hearts is a series of action role-playing games created by Japanese game designers Tetsuya Nomura and Shinji Hashimoto, being developed and published by Square Enix (originally by Square). It. Due to the brokeness of Horizontal Slash and strength of the Drive Forms air combos (with the exception of limit), air combos are actually stronger than ground combos, but are harder to use and not as safe. Let's start. Please check the Kingdom Hearts II FINAL MIX ~ Jiminy's Journal Completion Guide for a complete guide. It uses neither of Sora's party members, and consumes four Drive Points. When you do, you'll find it contains the 100 Acre Wood (the world of Winnie-the-Pooh). If you're not playing a game on the hardest. Equip all Finishing Plus abilities and the Rumbling Rose Keyblade (which has its own Finishing Plus ability attached to it). Combo Finish is an ability that appears in Kingdom Hearts Chain of Memories. Then another 2 hit combo, but this time 3 Finishers. . You dont need it in order to get the O+, but if youre planning on making the ultima weapon, having your moogle level at 9 cuts down synthesis costs which you'll want to prevent wasting materials. right now im doing a critical run with the wand and seeing how that goes. Haha, interesting. kingdom key 1 3 defender N/A. 2 Kingdom Hearts Chain of Memories; 2. In Kingdom Hearts III, combo finishers are automatically executed in succession should more than one be equipped. Each hit from a limit will heal sora by a bit. When equipped, Sora is able to attack enemies above him from the ground with a spinning jump. First select one of the highlighted commands, then the second one. For example, Melding two Fire. KINGDOM HEARTS - HD 1. Finishing Leap is an ability appearing exclusively in KINGDOM HEARTS II. In Kingdom Hearts, Lucky Strike is a support ability that costs 3 AP to equip, 2 AP in Kingdom Hearts Final Mix. Staff is a terrible choice now, the abilities you get early are basically only good for cheese strategies and minigames, and the elemental boosts are pretty much only relevant for endgame anyway. Started up KH2 and played up to the first save point just a bit ago. The lack of a Finishing Plus is going to hurt your damage everywhere. The subreddit for Kingdom Hearts news, discussion, and more. If you plan on using physical attacks with Valor/Master/Final, this is the setup you want to use, with either Star Seeker or the Rose as your second keyblade. Just finished up my KH1 platinum and made some terrible mistakes along the way. Combine all ingredients in a standard crockpot. It represents Sora's past, and is obtained along with the Oathkeeper Keyblade at Twilight Town, after Sora learns about Kairi's abduction and unlocks the road forward. Ultima Weapon. 5 Making The Best Use Of Dodging It takes a while to. Guide for all Orichalcum+ Locations in Kingdom Hearts 3. Valor Form(To come shortly) Wisdom Form (To come shortly) The fastest way to level up Limit Form in Kingdom Hearts II Final Mix on PS3 or PS4 is by going to Agrabah and going down into the cave of. However, Magnet also works as a finishing move, even when used at the beginning of a combo. (Tidus, Wakka, Selphie) and gain Exp. What are the advantages and disadvantages of them? I find it exceedingly difficult to activate finishing leap even at the end of a combo because both of. As for the more uniquely-named Abilities, they're defined as follows: Ability. Haha, interesting. The primary reason is damage output. ElricHarper (Topic Creator) 7 years ago #3. The Desire and Power choices in the Prologuein Kingdom Hearts 3 affect Sora's stats and abilities. Terra is not Stupid. Jump on top of the tram car that's moving back and forth. To Synth the Ultima Weapon (which requires 13 Orichalcum+) you'll need to add an Energy Crystal to halve the materials since the game only has 7 Orichalcum+ to obtain. Recommended stats for KH2 data battles? (Critical mode) UnlessJack 6 years ago #1. FYI, the starting abilities mean you get those abilities extra on top of level up abilities. In the original kingdom hearts 2 game they dropped bright materials but this was changed to serenity for final mix. The Dimension Link (ディメンションリンク Dimenshon Rinku?), abbreviated to D-Link, is a feature similar to summoning that appears in Kingdom Hearts Birth by Sleep. The main idea is to do a 4-5 hit aerial combo then Aerial Finish then survive. - While airborne, tilt Left Joystick and press to air dash in that direction and evade attacks. KH1 and CoM in whatever you want, but critical is a must in KH2 and BBS, IMO. 5 Remix. They are: Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero. First do a 2 hit combo with one finisher. Air Combo Boost (3 AP) - Increases the damage of the finishing move in the air relative to the number of hits in the combo. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Do you feel that the forms, reaction commands, and limits made KH2 too easy?". The first manga series is based on Kingdom Hearts. Suddenly, Gravity Break's inability to finish off an enemy, combined with its lack of knockback, turns into Gravity Bash's greatest strength; as it's now KH1's best candidate for incorporating a makeshift Finishing Plus ability into the game! V3 adds another moveswap: Bash Swipe replaces Sora's standard side-to-side swipe attack with. Deck Commands are attacks, magic, and item commands that appear on the Command Menu in Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix, the Command Matrix in Kingdom Hearts Re:coded, and the Command Deck in Kingdom Hearts: Dream Drop Distance. Air Combo Boost (3 AP) - Increases the damage of the finishing move in the air relative to the number of hits in the combo. Raises the damage of the finishing move on the ground relative to the number of hits in the combo. Upper Slash, Horizontal Slash, and Finishing Leap. Start with Reaction Boost, Finishing Plus, Draw, Lucky Lucky (x2), MP Hastera, and EXP Zero. Kingdom Hearts 2 Final Mix Double Plus. Open the chest to retrieve the Orichalcum+. In fact, play BBS after 358/2 days, as it will explain a certain ‘imaginary’ character’s motives from a certain ‘forgotten’ character’s perspective. Guardian Soul for Valor, Sleeping Lion for Master, and Ultima for Final. Similar to Kingdom Hearts 3D: Dream Drop Distance, this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Then adding multiple Finishing Plus abilities results in Sora alternating between Final Strike and Final Arts until the combo is completed. Limit Form is gained upon visiting. Learning Aerial Finish Kingdom Hearts II . When the battle starts, of course remember to use the reaction command. Kingdom Hearts II Final Mix is a re-release of Kingdom Hearts II, originally released exclusively in Japan. It is the twelfth installment in the Kingdom Hearts series, and serves as a conclusion of the "Dark Seeker Saga" story arc that began with the original game. Like, I was fighting Sephiroth and I couldn't get off a Guard Break *and* an Explosion or a Guard Break and a Finishing Leap. The big question is whether you'll have Finishing Plus or not (level 49 for Dream Sword, 65 for Dream Shield and 85 for the Dream Rod). Horizontal Slash is your best aerial attacking option, and it allows you to exceed your aerial combo by one hit above its maximum. 120. Hollow Bastion (Revisited) Space Paranoids. I use Fenrir far too much in regular gameplay (when I'm not using Decisive Pumpkin that is) to restrict it to a form like that. Magnera and Magnega are more powerful and pull in enemies from farther away. Having V-Sync enabled (by turning on "Refresh Rate" in the settings) butchers the frame rate. . Leave a Reply. Best. CryptoFinishing Leap is amazing for its AoE, and its damage isn't too shabby. Leveled all my drove forms and got the…For Kingdom Hearts HD I. Like Materia Fusion in Crisis Core -Final Fantasy VII-, Command Meld allows the character to create new Deck Commands by combining specific pairs of Commands. 4. Damage Drive. Foxhound3857 8 years ago #1. December 02, 2008. However, you will require Status Chips which will link the ability panels to CPU panels. 5 compared to 1. 5+2. Sora learns Aerial Finish after defeating Captain Barbossa. 1 Teleport Spike - Aqua. Chronologically Days comes before KH2, but release order puts KH2 before Days. This can be dodged by either using Reflega or Dodge Roll (analog + ) 3 times, with a pause in between. Kingdom Key has Damage Control as its ability. Haven't played past that one yet, so can't say anything about 3D. For Kingdom Hearts HD 2. 5 + II. Activate the trainer options by checking boxes or setting values from 0 to 1. This is the one you fight in Port Royale and you have to find which one is the right one and then defeat it. Next, check the poster near the table to get an Inkling (Unbirthday). 5 Remix. Oh, and combo-finishing moves. Learning Finishing Plus Kingdom Hearts II . Sora’s Abilities are mainly physical and offensive, allowing him to deal more damage to enemies in a single combo. Lexaeus will throw his tomahawk in the air and summon 3 earth spikes. He will sweep his lances up to six times if he connects with Sora just once, and. Equip the Fenrir and Finishing Plus and unequip Aerial Finish, as basic air finishers deal the fastest damage. Kingdom Hearts 2 FM Keyblade Re-Balance Project. Dodge some of his attacks and heal occasionally. If you play well, you can tear through enemies. Boosts the power of your Reaction commands. For Kingdom Hearts II on the PlayStation 2, Guide and Walkthrough by DarkHelmet543. A combo I recently started abusing is Magnet+Finishing Leap. For Kingdom Hearts on the PlayStation 2, FAQ/Walkthrough (Final Mix) by CChan. Finishers are a regular part of Kingdom Hearts' combat, usually appearing at the end of a basic melee combo. But yeah, KH2FM on Critical is downright incredible. Location: Halloween Town, Christmas Tree Plaza. Also, the keyblades stats do matter, it's just that if you are landing long combos the stat difference won't make up for a 33% boost in all Finisher damage. Counterattacks nearby enemies with Attack while performing Guard. All Other attacks (Reflect, Finishing Leap, most Limits, Explosion) deal half damage to bosses, outside the buffs FM introduced (Reflect is way stronger, Finishing Leap is now equal to Guard Break). In Kingdom Hearts II, Aerial Finish is an action ability that costs 3 AP to equip. 5 + II. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Replaying KH1 and 2, best starting choices for 2?. BombermanX 3 years ago #1. Counterattacks nearby enemies with Attack while performing Guard. Jump in the one that's near and to the right -- it takes Sora underwater to the Waterway. 3. Finishing Leap lets you chain a ground combo into an aerial combo. 5 ReMIX, Kingdom Hearts II. This will overwrite mods that change ability progression, affect Sora, ally, or enemy base and attack data, that change the store, that change treasure chests, mods that affect certain items or synthesis. I'm loling at all this argument about fact. Str: 6; Mag: 4. 3. pak; And throw them in the " ~mods " folder inside KINGDOM HEARTS IIIContentPaks--If you don't have one by now, you can make one! When you load in, the aerial Triple Rush should be completely replaced with KH2's Aerial. unequip the Finishing Plus Ability;The mighty ability called “Finishing Plus” of this keyblade will allow you to perform consecutive finishing moves. -Mushroom XI (Timeless River, Waterway): Reduce the counter to 0 within 19 seconds. and on crit the air combo boost on hero's crest makes it better than DP's 6 strength on xigbar. Kingdom Hearts 2 Pride Land Grinding. Sora throws the Keyblade once, then an additional three times by pressing Toss, then he can use a finishing toss Judgement. Here's a link to their location, if you're in Victoria che. On top of everything, this is one of the coolest-looking Kingdom Hearts 2 final mix Keyblades. Beast's Castle: in the Main Hall, another provoking one. The lack of a Finishing Plus is going to hurt your damage everywhere. Fatal Crest. CryptoExplosion deals a ton of damage. 232 likes · 1 talking about this · 1 was here. Equip as many Finishing Plus Abilities as you can. Kingdom Hearts X / X Back Cover / Unchained X / Union X. Occasional frame drops during gameplay, and almost consistently during loading screens. Defeat all the enemies to finish the sequence. 5+2. Both of them launch an enemy into the air by pressing square so I'm wondering if I should leave both equipped or just one. Final Mix Double Plus is an overhaul mod for Kingdom Hearts 2 that adds a ton of exciting changes for hardcore and casual players alike. I did a beginner rush through and forgot about the no equipment change trophy, leading to another beginner playthrough before the proud mode run. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "KH2 - "50" Playthrough *BlogFAQs*" - Page 13. Command Meld is a system in Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix that replaces the traditional item synthesis. When EXP Zero is equipped you gave no experience. KH2. They are: Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero. When executed, he charges the Keyblade before sending an explosive energy to the ground, generating a. It'll ask which file to load that information from. 3. Haven't played past that one yet, so can't say anything about 3D. Teleport Spike (otherwise known as Teleport Blast) is Aqua's strongest Finish Command and arguably the best one in the game. The Form Boost Weapon Ability makes this Keyblade option a must for staying in Drive Forms longer. It might be that DP just does more damage in this fight because of the insane multipliers on Finish (multiple hits of 4. As one of the three mainline games released so far, it feels a bit. Page 8 of the full game walkthrough for KINGDOM HEARTS - HD 1. Unfortunately, without either the upgrade system from 3 to increase stats or a straight removal of. ABOUT THIS GUIDE =================== This is a translation and reference guide for the Square-Enix game Kingdom Hearts 2 Final Mix+ and Re:Chain of Memories. If you have Finishing Plus equipped you should see it happen. 5 ReMIX KH2: Jiminy's Journal Page 2. 24 Hours. You can also attach a crystal in the process to give your new Command an Ability. The Ability system in Kingdom Hearts II has received both minor aesthetic upgrades, as well as major mechanical changes. Method 1 - Go into Christmas Town and spin the carousel while doing your best to avoid the enemies. 5+2. Kingdom Hearts 2 (and KH 2. 5 Remix on the Xbox One, a GameFAQs Q&A question titled "Hi i just got to the world that never was in kh2 and i can't defeat roxas. In Kingdom Hearts Birth by Sleep, Fire, Fira, and Firaga are magic commands that allow the user to launch a homing fireball at enemies. In Kingdom hearts 2 I have access to finishing leap and upper slash. Flash step is pretty similar to slide dash in that you close in on an enemy, but they. 2 0. For Finishing Leap, you need to press Square instead of X as your finisher (basic 3 hit combo: X,X,X, FL combo. This is a guide to show you how to 100% complete Jiminy's Journal in Kingdom Hearts II Final Mix. Valor - 1 exp per hit landed. Re:Chain of Memories. Anyway, I'm afraid not. Although it is basic it has a decent strength stat while also giving a small magic boost. Page 54 of the full game walkthrough for KINGDOM HEARTS - HD 1. You have 30 second to get to the Spirit and revive them by mashing . There's a new form in KH2-FM (all difficulties are "Final Mix", not just the one named). Kingdom Hearts: Birth by Sleep at IGN: walkthroughs, items, maps, video tips, and strategiesKingdom Hearts Re:Chain of Memories. This mini-game is solved in a series of steps that can be done as Sora and Pooh walk down the path, listed below. Then you finish starting your new game like you normally would before. (If Sora has Finishing Plus available to equip, put. Revenge value is accumulated faster with finishers, so you can actually do more damage in the long run by having longer combos (most of the time). Use to slide the pieces around the puzzle and to rotate them. As you already know, Sora comes with a wide range of abilities in this game. Rating: (5/10), with Finish Plus (8. Unleashes a finishing combo move that knocks. Pretend a new Kingdom Hearts game is exclusively coming to the Nintendo Switch. Note that you get a free Finishing Plus when playing on Critical Mode, so this strategy is extremely useful to players doing a Level 1 playthrough. In Kingdom Hearts 0. A. This is generally your best setup with one Finishing Plus. The combo itself also looked pretty tight as well, not a ton of extravagant flashiness (looked about as tight/flashy as aerial finish in KH2). ars arcanum, ragnarok, sonic blade and strike raid. 5 + II. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I just finished up a KH2 run, myself, incidentally. You may think that you will do more damage over time by 'spamming finishers' but bosses do not work that way. Uploaded: 27 Oct 2021 . I currently beat Larxene, Roxas, Marluxia, Luxord and Axel. Abilities: turn off Magnet Burst, Ariel Finish, and all air Combo Plus(s) Turn on Negative Combo, finishing plus and anything that just makes your combos stronger but not longer. Answers. Abilities: turn off Magnet Burst, Ariel Finish, and all air Combo Plus(s) Turn on Negative Combo, finishing plus and anything that just makes your combos stronger but not longer. In Kingdom Hearts II Final Mix, Strike Raid is also an action ability exclusive to Limit Form. Magnet magic acts as a combo finisher, and if Finishing Plus is equipped, Sora can follow it up with additional combo finishers. Collect all of the pieces of a puzzle and place them correctly for a. If you do, you will lose Second Chance and/or Once More. Jump from the tram car onto the roof that contains a chest. While in his final phase, he uses his full arsenal of attacks, even periodically unleashing his DM again. Hayner can be challenged by examining the board beside the Struggle referee in the Sandlot. 5 + 2. Sign here if Aerial Finish is your favorite combo finisher in KH2. Menu. You start off with Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero on critical. 5 + II. Here you will. . Before you gain the advanced finishers, he'll just alternate between the two downward/sideways strike finishers. For Kingdom Hearts HD 2. Magnega is even better, but to learn it, you must beat the second boss of The World. If this was against Cheeko I would have found the Finishing Plus. How to Unlock New Game Plus Complete the Main Story. final-1 per nobody killed. . functions differently depending on the Drive Form :Finish Commands. If you do, the Decisive Pumpkin is by far the best choice of keyblade. Plus the cavern of remembrance scratched that platformer itch I felt was missing from KH2's flat worlds. Once finished, check the Rare Prize Blox in the corner and above the hedges (Blank Chip and Star Rave, respectively). Zantetsuken is the single most powerful hit in the game. EXP gain is the same unless you're on Critical (25% reduction). (Watch HD cutscenes if you play the game) Birth by Sleep Final Mix Main Game. Kingdom Hearts 2 Final Mix is available on PS2 or as part of Kingdom Hearts HD 2. A lot of these can feel overwhelming. Play standard for your first run, then any subsequent runs should be on critical because it makes the game like 10x better. A good rule of thumb is to kill all the enemies that show up in each room in each world. dkgerbil2 2 years ago #1. A few Months ago i made a Video showing how to easily beat up Terra in KH2FM, and i figured this might be very helpful for some people here, and maybe even. Equip the Fenrir and Finishing Plus and unequip Aerial Finish, as basic air finishers deal the fastest damage. March 29, 2007 (JP) 29 Hours. The big question is whether you'll have Finishing Plus or not (level 49 for Dream Sword, 65 for Dream Shield and 85 for the Dream Rod). If you do, the Decisive Pumpkin is probably your best choice, but if you're just going to use Limits against Final Xemnas Ultima Weapon would be the best alternative. Air Slide. 2. 2. The loading times in Kingdom Hearts 2. On top of all this, don't feel bad. Thunder spells summon lightning bolts from the sky to rain down on enemies, dealing Thunder-type damage. Defeat all the enemies to finish the sequence. Things like Xaldin's Jump or Cyclone on a Soldier, etc. Pick RR for optimal damage until you get Finishing Plus or your STR breaks the damage floor, then use the DP. Feature-complete at this point, so. Guard, Horizontal Slash(for quicker air combos), Finishing Leap, Flash Step, Slide Dash, Vicinity Break, Explosion, Aerial Dive, Aerial Spiral, Magnet Burst, Counterguard, ☆Trinity Limit (for some safety but not required), Growth Abilities level 3, Scan, Aerial Recovery, Combo Master, 1 Air Combo Plus, Finishing Plus, 2 Form. View Kingdom Hearts II Final Mix speedruns, leaderboards, forums and more on Speedrun. Action Abilities are offensive physical attacks that typically extend Sora’s combos. First, take off all combo plus abilities, have the abilites negative combo and finishing plus, because Fortunetellers can only be taken out with a finishing move. Finishing Plus Sleeping Lion: Hollow Bastion, before Space Paranoids part 2: 5: 3: Combo Plus Star Seeker: Yen Sid's Tower, after recieving Valor Form: 3: 1: Air Combo Plus Sweet Memories: Complete Page 5 in 100 Acre Wood: 0: 4: Lucky Lucky Drive Converter (Final Mix) Two Across (Final Mix) The World That Never Was, defeat Roxas:. ". 5, the game seems to crash my GPU drivers. Various changes I've made to the game, ranging from different keyblades & stats, obtainable Antiform, many tweaks to gameplay balance, and a replacement for Sora's default finisher. Because you can rack up great damage with lots of combo pluses and the 2 combo boosts. Edit: this was my third time finishing kingdom hearts 1 story, I beat final boss at lvl 72, but still, there's no way u can beat hades cup at lvl 54The most hardcore fans of the Kingdom Hearts series know that Critical Mode is the ultimate challenge in any of the mainline titles. Hennykage, for their original mod of High-Poly Sora which inspired me to do my own version for this mod. Strategy [] Kingdom Hearts [] Attacks. Kingdom Hearts 2 FM Keyblade Re-Balance Project. 5 ReMIX; without headaches. I only didn't use limit form for Luxord. - While grounded, tilt Left Joystick and press tto roll in that direction and evade attacks. I had the weirdest thing happen, though; I got Combo Master (from Roxas, of course), yet, even with a Finishing Plus, I couldn't pull off consistently, two finishers. Horizontal Slash both deals mad damage and counts as a finisher so it can be used to kill bosses despite happening early in a combo. 2. The trick is to hit it when it "floats", which will send it to the finish line much faster than normal. ago. For Kingdom Hearts HD I. Once you bring the last one across the finish line, you'll be rewarded with this Orichalcum+. For Kingdom Hearts HD 2. The game begins in Twilight Town, where Roxas enjoys his summer vacation with Hayner, Pence, and Olette, having no memories of his time with Organization XIII nor Axel, who. 6 Use Magnet As An Extra Finishing Move. Timing? What difference does timing make? Just mash and you'll get three or more hits, depending on Combo Plus abilities, leading into your finisher. While its Strength stat is on-par with Keyblades such as Ultima Weapon and Oblivion, its Combo Boost ability boosts the damage delivered by ground combo finishers, effectively making Guard Break and Explosion. After completing Pride Land, the map’s highest point becomes an interesting grinding spot. Wisdom Form’s finishers are by far the most effective offense, so equip as many Finishing Pluses as you can get (plus Negative Combo, if Sora has. Obtained: Fight the “Mysteries Enemy” at The Old Mansion. After a random amount of gameplay while playing Kingdom Hearts Final Mix 1. If you only remove a combo plus, you will be able to recover before he teleport strikes you.